Developer cycle
The four development loops, the edit gate, the uix-dev CLI, and how demos resolve the libraries before and after publishing.
Near touch and one press per poke
The TouchPress state machine that turns a fingertip's signed distance into press, hold and release, and the IWSDK touch guard that applies it to every poke target.
Design and decisions
Why the core stays engine-free, how adapters and contracts are shared, and what a new adapter must prove to conform.