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Interface: BabylonSceneLike

Defined in: babylon-interactions/src/babylon-types.ts:119

Structural slice of Babylon's Scene.

Properties​

PropertyTypeDescriptionDefined in
activeCamera?BabylonCameraLike | null-babylon-interactions/src/babylon-types.ts:129
onBeforeRenderObservable?BabylonObservableLike<unknown>-babylon-interactions/src/babylon-types.ts:126
onPointerObservable?BabylonObservableLike<BabylonPointerInfoLike>-babylon-interactions/src/babylon-types.ts:127
useRightHandedSystem?booleanBabylon defaults to a left-handed system with forward +Z. A scene that sets this flag is right-handed and its nodes face -Z; the adapter reads it once at construction.babylon-interactions/src/babylon-types.ts:125

Methods​

getEngine()?​

optional getEngine(): BabylonEngineLike;

Defined in: babylon-interactions/src/babylon-types.ts:130

Returns​

BabylonEngineLike


pick()?​

optional pick(x: number, y: number): BabylonPickingInfoLike | null;

Defined in: babylon-interactions/src/babylon-types.ts:128

Parameters​

ParameterType
xnumber
ynumber

Returns​

BabylonPickingInfoLike | null