Interface: BabylonSceneLike
Defined in: babylon-interactions/src/babylon-types.ts:119
Structural slice of Babylon's Scene.
Properties
| Property | Type | Description | Defined in |
|---|---|---|---|
activeCamera? | BabylonCameraLike | null | - | babylon-interactions/src/babylon-types.ts:129 |
onBeforeRenderObservable? | BabylonObservableLike<unknown> | - | babylon-interactions/src/babylon-types.ts:126 |
onPointerObservable? | BabylonObservableLike<BabylonPointerInfoLike> | - | babylon-interactions/src/babylon-types.ts:127 |
useRightHandedSystem? | boolean | Babylon defaults to a left-handed system with forward +Z. A scene that sets this flag is right-handed and its nodes face -Z; the adapter reads it once at construction. | babylon-interactions/src/babylon-types.ts:125 |
Methods
getEngine()?
optional getEngine(): BabylonEngineLike;
Defined in: babylon-interactions/src/babylon-types.ts:130
Returns
pick()?
optional pick(x: number, y: number): BabylonPickingInfoLike | null;
Defined in: babylon-interactions/src/babylon-types.ts:128
Parameters
| Parameter | Type |
|---|---|
x | number |
y | number |
Returns
BabylonPickingInfoLike | null