Interface: WorldAnchor
Defined in: webxr-environment/src/world-sensing.ts:135
A point in the real world the runtime promises to keep track of.
tracked goes false when the runtime loses it - after a headset takeoff,
or when the player walks into another room. Content parented to a lost
anchor should stop pretending it is in the right place.
Properties
| Property | Modifier | Type | Defined in |
|---|---|---|---|
id | readonly | string | webxr-environment/src/world-sensing.ts:136 |
pose | readonly | WorldPose | webxr-environment/src/world-sensing.ts:137 |
tracked | readonly | boolean | webxr-environment/src/world-sensing.ts:138 |